Today we’re going over selecting items and tactics when building a warband for Conan: Savage Legends.
We previously selected Conan as our Legend, with Techotl and Pallantides as Companions. On every Legend Sheet there are 4 Item slots, each slot is tied to a specific affinity.
Looking over Conan’s Legend Sheet we can see his 4 Items slots break down into 3 that must be filled with Might Items, while the 4th slot can have either another Might Item or a Prowess Item.
In this instance we’re going to select a War Axe (Might), a Broadsword (Might), a Warrior’s Cloak (Might), and for the last item we are going to take Chainmail (Prowess).
Base Items vs Upgraded Items
It’s important to note each Item has a base side and an upgraded side. For example, the War Axe can be upgraded to a more powerful Cimmerian Axe.
At the beginning of a game all items begin with their base side faceup on their Legend’s Sheet.
With our items selected we can now move onto choosing our Tactic cards. Tactics cards make up our hand and are played on our turn throughout the course of the game.
Tactics are tied to the affinity of our 4 chosen items and the affinity of our 2 Companions.
We’ve got a total of 4 Might tactics we can pick, 3 from Might items and 1 from Techotl our Might Companion. We’re going with Mighty Blow, Weapon Toss, and 2 copies of Execution for our 4 Might tactics.
Then we have 2 Prowess tactics available to us, 1 from our Chainmail, which is a Prowess item and 1 from our Prowess Companion, Pallantides. For this we’re picking 2 copies of Quickness.
With a total of 6 tactics chosen and adding our Legend’s Ultimate card we now have the 7 cards that will make up our hand.
The last step in finishing up our warband is generating our coin purse.
Coins are mainly used throughout the game to activate figures, purchase upgrades, and perform various
To generate our purse we add 2 coins of each of the 6 affinities (12), 1, coin that matches the affinity of our Legend (13), then 1 coin that matches the affinity of each of our tactics (19), and then finally 1 additional coin of any affinity we chose (20), in this case an extra Might coin couldn’t hurt. After all is said and done that gives us a total 20 coins in our purse.
Items, tactics and coins are all tied closely together, while our Legend and Companions hold some influence as well.
With our warband equipped and prepared for battle, we’ll move onto setting up the Battlefield in our next Breakdown post.
Until then, may Crom watch over all!
*artwork not final